Tuesday, March 22, 2011

Legacy Swiss Rounds Recap

A somewhat modest number of 12 players showed up to sling some of the the most powerful cards in Magic's history - or at least proxies of some of the most powerful cards in Magic's history. After a long delay due to several people failing to correctly operate alarm clocks, printers, and scissors, we finally began our venture into the vast domain of the Legacy format.

After testing a mono-blue High Tide combo deck all week, I decided on Friday night to switch to Dark Horizons, Legacy's Rock deck that is named after a one-of, Horizon Canopy. It seemed like a good switch after a fairly uneventful 2-0 win, while Emile, who was borrowing the High Tide deck, only scraped out a draw against Skye's Standard-legal Kuldotha Red deck. Jordan also picked up a first round win in the days first episode of Dragons vs. Hydra, where his Dragonstorm combo deck proved to be faster than Carney's Natural Order/Progenitus combo.

My good start came to a startling halt, however, after narrowly losing to Hunter's Goblin Welder/Metalworker deck due to some sort of fusion of me being a bad player and being unable to understand Goblin Welder's obnoxious Oracle text, which sounds like it was written in a courtroom. Michael Smith also quietly moved to 2-0 with his red/blue/green Counterburn deck, which seemed to be well-suited against the combo-heavy metagame.

A couple players emerged from the middle of the pack in round 3 to reach 2-1, including Joe Hammond, who was piloting some sort of hybrid concoction between Ad Nauseam Tendrils and Imperial Painter, the deck which took him to the top 4 in the previous Legacy event. Smith became the lone 3-0 player after a close match against Hunter. Another player, Noah, had also moved to 2-1 after beating me with a nearly identical Metalworker list, setting up an interesting mirror match in the final round of Swiss.

In round 4, Hunter narrowly edged out the Metalworker mirror, winning a tense third game where he drew the land he needed just before Noah could find the finisher his mana-heavy draw lacked. Carney won an equally tense match with Joe that you can read about below. Michael Smith remained undefeated after a win against Jordan's storm deck, but by solidifying Jordan's tiebreakers in the process, little did he know that he would be in for quite the Gruesome Encore in the top 4, which was used instead of top 8 due to the fairly low number of players...

FM - Round 4: Michael Carney vs. Joe Hammond

[Skye will edit this in when he is done with the report]

FM - Semifinals: Hunter Garrett vs. Michael Carney

As the abridged playoff rounds got underway, the two points leaders squared off with the semester points lead on the line. Both players went 3-1 in the Swiss; Carney was playing his Bant Natural Order deck while Hunter was playing the Goblin Welder/Metalworker deck - two decks that can be described by the uncommon blend of aggro and combo strategies. After a pair of prolific die rolls that gave Hunter a 3-2 win, he chose to play first and both players kept their starting hands.

Hunter tried to go big right from the start, first playing a Wasteland and then casting Mox Diamond by discarding a Great Furnace. He tapped his two mana sources to cast a Grim Monolith, which he immediately tapped to play Voltaic Key and potentially untap the Monolith, but Carney decided that was enough for one turn and countered the Key with Force of Will, exiling a Spell Pierce (20-19). Carney was content to take a more modern turn of Misty Rainforest, which he sacrificed for a basic Forest (20-18), carefully playing around Hunter's Wasteland, and then passed.

Hunter played a Great Furnace on his turn, tapping his three available mana sources for a Metalworker. Carney had no turn two plays, content to lay down a Tropical Island and ship the turn back. Hunter immediately shot it down with Wasteland after untapping, using his Metalworker to power out a Kuldotha Forgemaster. However, it soon met a Swords to Plowshares from Carney (23-18), which he cast off a Tundra.

Undeterred, Hunter used his Metalworker again to cast a Lodestone Golem and pass. Carney peeled a second Swords to Plowshares, which he chose to use to dispose of the Metalworker (24-18) before it could power out any more fatties. The Lodestone Golem, however, made its presence felt, getting in for 5 since Carney surprisingly controlled no creatures (24-13). A Verdant Catacombs for a Tundra solved that (24-12) and allowed Carney to cast a 3/4 Tarmogoyf.

However, Lodestone Golem doesn't afraid of anything, so he charged into the red zone again. Carney elected to trade his Goyf for it. The reasoning for this attack became apparent in the second main phase when Hunter cast Goblin Welder before ending his turn. Carney played a Brainstorm on his turn, using Windswept Heath (24-11) to shuffle away two unwanted cards, and then played Green Sun's Zenith for 2 to search up a Qasali Pridemage, but couldn't use its ability yet because he had no mana remaining.

Hunter played a Voltaic Key and used it to finally untap the Grim Monolith he had played on turn one. He then tapped it immediately to play Crucible of Worlds, and played a Wasteland from his graveyard, removing Carney's Tundra. Carney played a Noble Hierarch on his next turn and then attacked with the Pridemage for four thanks to double Exalted (20-11) before sacrificing it to destroy the Crucible. Hunter responded by Welding it into Lodestone Golem.

Hunter appeared to be setting up another big play on his next turn, using Voltaic Key to untap Grim Monolith and cast a Metalworker, but his line of play changed course when he sacrificed it to Goblin Welder to bring back the Crucible, obviously trying to keep Carney off of Natural Order by using his Wasteland from the graveyard to destroy a Tropical Island, leaving Carney with just Forest and Savannah along with his Hierarch. Hunter beat down with the Golem (20-6) and passed.

Carney played a new Tropical Island and stopped the Golem's assault with a 9/9 Knight of the Reliquary. However, Hunter had Wurmcoil Engine on his next turn, and things began to look grim for the Bant deck. He Brainstormed into a Dryad Arbor and traded his Knight for the Wurmcoil (26-6), but this became moot quite quickly, as Goblin Welder brought the Wurmcoil right back. The trio of angry wurms was enough to earn a concession.

Hunter Garrett 1, Michael Carney 0

Carney chose to play first in game 2, but had to take a mulligan, while Hunter was content with his starting hand. Carney led with a Tropical Island and no action, while Hunter played a Wasteland, but chose to cast a Voltaic Key instead of taking the land destruction path again. Carney played a forest and a Green Sun's Zenith for 1, grabbing a Noble Hierarch from his library.

Hunter played a City of Traitors, which he immediately tapped to cast a Grim Monolith, using the Monolith to cast Trinisphere. Carney used his next turn to cast the ever-popular three-mana Ponder and play a Misty Rainforest. Hunter destroyed Tropical Island with his Wasteland at the end of the turn, but had no play on his own turn. Carney played a Dryad Arbor on his turn, lamenting the fact that it is the only land in the history of Magic with summoning sickness and wondering why he had it in his deck. However, he did have Green Sun's Zenith for 2, finding Qasali Pridemage, but only after using his two fetch lands (20-18).

Hunter had another turn of nothing, and Carney pulled the trigger on Natural Order, sacrificing his (apparently) useless Dryad Arbor and turning it into everyone's favorite Hydra Avatar, Progenitus. Since the 10/10 apparently wasn't good enough, he swung with his Pridemage for four as well (16-18). On his turn, Hunter finally had a play in Lodestone Golem and then Chalice of the Void for 1, but it was little help against a 10/10 with protection from everything. That 10/10 soon became 12/12 after two exalted triggers (after all, who wouldn't exalt Progenitus?), and Hunter's time was soon running out (4-18). After drawing his card, Hunter conceded and we were on to game 3.

Hunter Garrett 1, Michael Carney 1

The battle for the points lead and a spot in the finals came down to one game, which Hunter chose to play first in. However, both players took an excursion to Paris, with Hunter going down to 6 and Carney going down to just 5. Hunter led with a Great Furnace, which he used to cast Sensei's Divining Top. A Mox Opal gave him turn 1 metalcraft, allowing him to spin the Top. Carney led off with a Tropical Island and a Ponder, choosing not to shuffle.

Hunter spent his turn 2 Wasting the Tropical Island and casting Chalice of the Void for 1. The play appeared useful, as Carney had no play other than Windswept Heath. Hunter developed his mana further with a Mox Diamond (discarding Ancient Tomb) after using the Top during his upkeep. He then drew a card with the Top, putting it on top of his library. He cast a Phyrexian Revoker naming Qasali Pridemage and passed. Carney used his Heath at end of turn (20-19), finding a basic Forest to steer clear of Wasteland.

On his turn, Carney played a Tundra and cast a relatively weak Tarmogoyf, who was only 2/3 courtesy of lands and sorceries. Hunter had no play on turn 4, and Carney used his turn to cast Green Sun's Zenith for 1 to find a Noble Hierarch before attacking with his Exalted 'Goyf (17-19). Strangely, Hunter again had nothing to add to his board, and settled for just attacking with the Revoker (17-17). Carney used a Misty Rainforest to find Tropical Island (17-16) and cast a Ponder, only to find it countered by the Chalice.

Carney then paused and regrouped from his mistake, attacking again with Tarmogoyf (14-16) and then playing a 5/5 Knight of the Reliquary. Hunter played a Trinisphere and passed, but that seemed to be fairly irrelevant at this point, as Carney had plenty of mana to cast Green Sun's Zenith for 3 and find a Rhox War Monk. He attacked through with his Knight (8-16) before ending his turn.

Hunter dropped a Metalworker and passed, possibly giving him a shot at a big turn if he could survive Carney's next attack. Carney swung with Goyf, Knight, and War Monk, earning a chump block from the Revoker on the Knight (3-19). Carney added Qasali Pridemage to his board via Green Sun's Zenith after combat, and Hunter had to act immediately.

He first tapped the Metalworker for 8 mana, casting Kuldotha Forgemaster and Duplicant, which exiled Knight of the Reliquary. However, now with Revoker off the field, Qasali Pridemage was able to take out the Forgemaster, and with artifact and creature now in graveyards, the team of Tarmogoyf and Rhox War Monk was enough to push 3 damage through one blocker.

Michael Carney 2, Hunter Garrett 1

FM - Finals: Michael Carney vs. Jordan Arnold

The finals of the Legacy tournament featured a rematch from round 1, pitting Carney's Bant Natural Order deck against Jordan's mono-red Dragonstorm - dubbed by me earlier in the day as Hydra vs. Dragons. Both players had teamed up to win the Emperor Draft a few weeks ago, but who would emerge victorious when they were on opposite sides of the table? There was only one way to find out, so the players shuffled up and prepared to start the final match. Carney won the roll and chose to play, as both players kept their opening seven.

Carney started with a Misty Rainforest, which he popped for a Tropical Island after Jordan played a Mountain and passed (19-20). Carney used Verdant Catacombs to find a Savannah (18-20), and ramped his mana by using Green Sun's Zenith for 1 to put a Noble Hierarch into play. Jordan played a second Mountain and cast Pyretic Ritual, but it met Force of Will, exiling Spell Pierce (17-20).

With his opponent set back, Carney set off his own combo, casting a third-turn Natural Order, turning his Hierarch into Progenitus after finding another Tropical Island with Windswept Heath (16-20). Jordan drew a card and passed, and the game was over shortly after it had began. After Carney added on a Tarmogoyf for good measure and attacked with Progenitus (6-20), Jordan packed it in.

Michael Carney 1, Jordan Arnold 0

Both players kept again in game 2, and Jordan was on a mission to end it even faster than the first game ended. He played two Rites of Flame, followed by Seething Song and Pyretic Ritual, which wasn't enough for Dragonstorm, but was good enough to cast Empty the Warrens for 10 Goblins. Carney had the rather underwhelming play of land, Ponder before passing.

Jordan swung with all his Goblins (10-20) and decided that was enough for his turn. Carney drew and played a second Ponder, which met Pyroblast from Jordan. It was already time for game 3.

Michael Carney 1, Jordan Arnold 1

"I wonder if they're going to play Magic this game," an onlooker joked as they shuffled up for game 3. Jordan took a mulligan to 6 while Carney kept his opener and led with a Tundra. Jordan played a Spinerock Knoll and suspended a Lotus Bloom. Carney used Windswept Heath to find a Savannah (19-20) on his next turn, but still had no other plays. Jordan also added nothing to the board, but prepared for a big future turn by playing Molten Slagheap and suspending a second Lotus Bloom.

Carney finally had a play in the form of Qasali Pridemage, along with laying down a Verdant Catacombs but choosing not to activate it just yet. Jordan put a storage counter on his Slagheap, but had no plays after untapping. Carney popped the Catacombs for a Tropical Island (18-20) and used Brainstorm at the end of Jordan's turn. After untapping, he played two Noble Hierarchs and beat down with his thrice-exalted Pridemage (18-15). Jordan was content to put a second storage counter on his Slagheap.

On his next turn, Jordan's first Lotus Bloom was cast from suspension, and it resolved. Jordan then removed the two storage counters from his Slagheap to make two mana and cast Desperate Ritual, but it met a Spell Pierce. Jordan used a Ricochet Trap to make the Spell Pierce counter the Trap instead of the Ritual, but Carney just played another Spell Pierce following a fetch land activation (17-15), and this one stopped the Ritual. Jordan had to pass the turn back.

Carney again attacked with his Pridemage, who represented a fast clock (17-10), but he had no further plays. Jordan's second Lotus Bloom resolved. Jordan then went big, casting a Seething Song off his three lands and then sacrificing both Lotus Blooms. He then cast a Dragonstorm, and even though he got only three Bogardan Hellkites instead of the ideal four, he was able to clear Carney's field and put a big dent in his life total (6-10). Carney had Swords to Plowshares for one Dragon (6-15), but was unable to find an answer to a second one, and that was all she wrote.

Jordan Arnold 2, Michael Carney 1

Finally Legacy Results & Standings Update

After factoring in the Top 4 Playoff results, here are the final standings:

1. Dragonstorm by Jordan Arnold
2. Natural Order by Michael Carney
4. Counterburn by Michael Smith
4. Metalwelder by Hunter Garrett

Here are updated League Standings, which include FITCON events and the Legacy tournament:

1. 60 - Michael Carney (14)
2. 58 - Hunter Garrett (11)
3. 44 - Michael Smith (12)
4. 40 - Jordan Arnold (8)
5. 39 - Jason D'Mellow (6)
6. 38 - Skye Kutner (10)
7. 36 - Chris Pear (12)
8. 34 - Kevin Hoover (12)
9. 34 - Liz DiGangi (9)
10. 33 - Noah Senzel (12)
11. 33 - Bryant Benson (6)
12. 29 - John Kreinbring (10)
13. 28 - Dane Newton (7)
14. 27 - Joe Hammond (10)
15. 25 - Kevin Crowley (7)
16. 24 - Scott Record (6)
17. 23 - Mike Mooty (4)
18. 16 - Roy Mustang (9)
19. 12 - Hannah Sharp (4)
20. 11 - Max Kruger (5)
21. 11 - Will Sturges (4)
22. 10 - Anna Hallahan (4)
23. 10 - Helen Croce (1)
24. 9 - Haren Lalchand (3)
25. 8 - Alex Kerns (3)
26. 7 - Michael Cambata (3)
27. 7 - Alycia Johnson (1)
28. 6 - Tyler Deforge (5)
28. 6 - Joe Kozlowski (5)
30. 6 - Steven Nelson (4)
31. 6 - Ethan Pepmiller (3)
32. 6 - Alex Siphom Chi (2)
33. 5 - Richie Harper (4)
34. 5 - Emile Paul (3)
35. 4 - Nick Catalfano (2)
36. 4 - Jason Navarro (1)
37. 3 - David Jacobsen (2)
38. 3 - Andrew Capik (1)
38. 2 - Will Siu (1)
40. 1 - Zach Barton (1)
40. 1 - Gus Bora (1)
40. 1 - Joao Alberto de Faria (1)
40. 1 - Dan Gorelik (1)
40. 1 - Dan Hooghkirk (1)
40. 1 - Megan Moreno (1)
40. 1 - Glen Parker (1)
40. 1 - Ryan Ripper (1)
40. 1 - Christina Termini (1)
40. 1 - Greg Voskuhl (1)

Thanks to those who came out for Legacy and I hope to see lots of you at Relay, where there will be $5 8-man constructed events throughout the night! Also, good luck to everyone playing in Orlando this weekend!

- Dom

Tuesday, March 8, 2011

Invitational Qualification Changes & Game Day Standings Update

I first want to announce that there will be an exciting twist to qualification for the invitational. Since so many people are competing hard for the top 8 spots, I've decided that it is only fair to give everyone who misses one last shot at qualifying for the invitational. So, now only the top 7 players will automatically qualify for the invitational, and the last spot will be given to the winner of a tournament that will take place one week before the invitational (this will be the weekend of April 16-17 and the format will probably be Extended).

To reward the people that come close to the top 7 but fall just short, some automatic byes will be awarded to players with more League points, but anyone will be eligible to enter as long as they have played in at least one event previously. I will post more specifics once the event gets closer.

I unfortunately wasn't able to attend Mirrodin Besieged Game Day, but several other players did and I hear it was a fun event. Congrats to Skye for finishing second and to several others from our group who also made top 8. I am proud that our group usually performs well at off-site events, and this was no exception. Here are the updated League Standings accounting for this event:

1. 53 - Michael Carney (12)
2. 53 - Hunter Garrett (9)
3. 39 - Michael Smith (11)
4. 39 - Jason D'Mellow (6)
5. 37 - Skye Kutner (9)
6. 35 - Chris Pear (11)
7. 34 - Liz DiGangi (9)
8. 33 - Bryant Benson (6)
9. 32 - Kevin Hoover (11)
10. 31 - Noah Senzel (11)
11. 28 - Dane Newton (7)
12. 26 - Joe Hammond (9)
13. 26 - Jordan Arnold (6)
14. 25 - John Kreinbring (9)
15. 25 - Kevin Crowley (7)
16. 24 - Scott Record (6)
17. 23 - Mike Mooty (4)
18. 16 - Roy Mustang (9)
19. 12 - Hannah Sharp (4)
20. 11 - Max Kruger (5)
21. 11 - Will Sturges (4)
22. 10 - Anna Hallahan (4)
23. 10 - Helen Croce (1)
24. 9 - Haren Lalchand (3)
25. 8 - Alex Kerns (3)
26. 7 - Michael Cambata (3)
27. 7 - Alycia Johnson (1)
28. 6 - Steven Nelson (4)
29. 6 - Ethan Pepmiller (3)
30. 6 - Alex Siphom Chi (2)
31. 5 - Tyler Deforge (4)
31. 5 - Richie Harper (4)
33. 4 - Joe Kozlowski (3)
34. 4 - Emile Paul (2)
35. 4 - Jason Navarro (1)
36. 3 - David Jacobsen (2)
37. 3 - Andrew Capik (1)
38. 2 - Nick Catalfano (1)
38. 2 - Will Siu (1)
40. 1 - Gus Bora (1)
40. 1 - Joao Alberto de Faria (1)
40. 1 - Dan Gorelik (1)
40. 1 - Megan Moreno (1)
40. 1 - Glen Parker (1)
40. 1 - Ryan Ripper (1)
40. 1 - Greg Voskuhl (1)

The events at FITCON have been posted in the Upcoming Events section, so if you're in town try to make at least one of those. Hopefully I'll see you there!

- Dom